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Amiga Format CD 52
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Amiga Format AFCD52 (Issue 136, May 2000).iso
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-screenplay-
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freeciv
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trident
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cities.spec
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2000-02-29
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86 lines
;
; The names for city tiles are not free and must follow the following rules.
; The names consists of style name, _ , size. The style name is as specified
; in cities.ruleset file. The size indicates which size city must
; have to be drawn with a tile. E.g. european_4 means that the tile is to be
; used for cities of size 4+ in european style. Obviously the first tile
; must be style_name_0. The sizes must be in ascending order.
; There must also be a style_name_wall tile used to draw the wall and
; an occupied tile to indicate a miltary units in a city.
; The maximum size supported now is 31, but there can only be MAX_CITY_TILES
; normal tiles. The constant is defined in common/city.h and set to 8 now.
;
[spec]
; Format and options of this spec file:
options = "+spec2"
[info]
artists = "
Jerzy Klek <jekl@altavista.net>
european style based on trident tileset by
Tatu Rissanen <tatu.rissanen@hut.fi>
Marco Saupe <msaupe@saale-net.de> (reworked classic, industrial and modern)
"
[file]
gfx = "trident/cities"
[grid_main]
x_top_left = 0
y_top_left = 0
dx = 30
dy = 30
tiles = { "row", "column", "tag"
; default tiles
1, 2, "cd.city"
1, 3, "cd.city_wall"
1, 4, "cd.occupied"
; used by all city styles
0, 0, "city.disorder"
;
; city tiles
;
1, 0, "city.european_0"
1, 1, "city.european_5"
1, 2, "city.european_10"
1, 3, "city.european_wall"
1, 4, "city.european_occupied"
5, 0, "city.classical_0"
5, 1, "city.classical_5"
5, 2, "city.classical_10"
5, 3, "city.classical_wall"
5, 4, "city.classical_occupied"
2, 0, "city.industrial_0"
2, 1, "city.industrial_5"
2, 2, "city.industrial_10"
2, 3, "city.industrial_wall"
2, 4, "city.industrial_occupied"
3, 0, "city.modern_0"
3, 1, "city.modern_5"
3, 2, "city.modern_10"
3, 3, "city.modern_wall"
3, 4, "city.modern_occupied"
4, 0, "city.postmodern_0"
4, 1, "city.postmodern_5"
4, 2, "city.postmodern_10"
4, 3, "city.postmodern_wall"
4, 4, "city.postmodern_occupied"
}